Noah Hellwig, foto Carl Thorberg

Noah Hellwig continues to write about himself in the third person format as a way to appease his idea of professionalism.

Noah Hellwig [as a fictional character in his head] eats speculative biology videos for breakfast, collects origami stones and flowers for lunch, and traverses the astral fields of glitch art for dinner.

Noah Hellwig presents himself as a dancer, choreographer, and performance artist who works in several niches and contexts of performing arts. Some of those niches are interactive performance, contemporary baroque dance, mixed-reality performance (VR/XR), and installation and dance performances for babies and young children with neurodiversities.

His choreographic work has focused on body language in participatory and interactive performances, frictions in immersive environments like mixed-reality performances, somatic and subjective sensorial perspectives of reality, choreographies for classical musicians, contemporary and experimental baroque dance, speculations on dance history, analog video game structures, as well as working with different approaches of embodying our relationships with technology.

Through his work as a dancer, performer, and collaborator he has had the privilege of traveling the world to perform in everything from royal opera houses to rural farms, from packed pop concert arenas to intimate café stages, and from the middle of wild forests onto virtual screens near you.

www.noahhellwig.com
Instagram: noahhellwig

What does the SITE residency enable you to do? 
– I believe that the SITE residency will help me to take time to prioritize my artistic exploration. To find tools and help to continue building my excitement for my different niche interests as well as finding pathways on how to share those interests with other people and audiences. 

What are you working on right now?
– I am currently working on two projects simultaneously (I know, bad idea in multitasking).  

My first project called Breaking Façade is an exploration of the format of spectated participatory arts (i.e. some participants on stage in front of a spectating audience). The project was initiated from the playful question: “How would I create a choreographic interactive performance based on the computer game Façade?

The project is based on how we read and react to body language and plays with taking structures and formats from video games and transforming them into an analog performance format.

The second project, Attended Realities, is a sort of continuation of the previous project. Here I am exploring the format of spectated participatory arts, but where the participatory arts are a mixed-reality performance that mixes somatic practices with a virtual-physically environment (VR/XR). This project is in a very early phase of exploration and planning.

How would you like to further develop during your residency at SITE?
– I hope that I through this residency have developed a clear path of what I would like to explore in the next few years of my life. To have gained some skills that will help me in finding contexts, connections, and possibilities to continue my artistic explorations. To figure out how I enjoy connecting with people, with venues, with audiences, and how to support myself in getting through all the parts of creating, presenting, touring, and working in the field of arts.